As of 2006, video games were a $7.4 billion dollar industry, with growth expected to continue well into the future. As that growth continues, new media opportunities continue to present themselves both in traditional video games and in other forms of online and electronic entertainment, like machinima. The players in the electronic entertainment world require top notch representation in transactional matters from mergers and acquisitions to international trade, license agreements to tax structuring.
Virtual worlds present their own unique legal issues. The pioneers of virtual worlds have created legal issues beyond those created by the real world, and our team has been addressing these issues for years. From unique challenges in virtual world gambling to dealing with children in virtual spaces to issues presented by monetization and microtransactions, our team is ready to tailor a solution that meets your needs. As the virtual world and real world cross paths with augmented reality and alternate reality experiences, yet more issues have arisen that The Vernon Law Group is prepared to resolve.
The Vernon Law Group can provide all of these services from a team familiar with the new and unique challenges specific to electronic entertainment, whether you need to address licensing issues, corporate structuring issues, or any other issues related to the development of any digital entertainment and new media products. The other players in the industry, from payment processors to middleware to third party audio, also have unique needs that our team knows how to address. There are many roads through the electronic entertainment industry, but the experience The Vernon Law Group can offer will help make for a smoother ride.